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The Challenge
Training on points and signal systems on railways is of vital importance ensuring the safety and reliability of train travel. Our client came to us with a Virtual Reality Training application that had been previously developed by university students that needed some additional work. There were some issues and edits required in order to make it a functional tool for them to use in their training sessions, along with an additional train sequence which would confirm the responsiveness of the track to the signaller.
The solution
We reworked and optimised the code within the project to allow it to work seamlessly, along with improving the realism of the visuals in game, and of the user interface. We worked closely with the client to understand their requirements and technical terminology used within the rail industry, to make sure the training was clear and as true to life as possible. This project is an example of simulating real-life training scenarios to immerse the user in the reality and consequences of their training, without putting the person in physical danger. The sequences and procedures ensure a consistent level of training throughout the organisation, as well as lowering the costs of hiring trainers each time and paying travel expenses.